STEAL AN EMPLOYEE / FIELD GUIDE

Grab the employee. Survive the return trip.

A successful raid ends with a hired employee earning at your desk. Reaching the company or carrying a worker only gets you part of the way.

The company raid sequence

  1. Choose a company you can currently approach and identify your return route. Start with a reachable company rather than assuming late-game offices are unlocked.
  2. Approach a worker and follow the in-game grab prompt. The boss starts pursuing you.
  3. Return to your office while carrying the employee. Keep moving; the video shows catches even after an apparently promising start.
  4. Deliver, train and hire the worker, then place them at a desk. Compare the resulting income after the reveal.

Why the attempt failed

Failure stateWhat to change
Boss catches upImprove speed through the treadmill, trails or other available upgrades before repeating the same attempt.
Company has no available workersCheck the displayed restock/day timer. Use the downtime for training and office management.
The hire is weaker than expectedCompare the revealed income. Keep it only if it improves an open or occupied desk.
Inventory or satchel is fullReturn and process employees before grabbing another. Bax encounters a full satchel during his run.

Stealing from players is a separate risk

The official description explicitly says you can bonk other players to steal their employees. Expect other players to contest a carried hire; the boss is not the only threat.

Bax also attempts to take workers around neighboring offices, and some attempts fail when he is too slow. This supports treating speed as a practical constraint. It does not establish a universal equation comparing your speed to another player’s, or a safe speed margin.

Confirm the result at your desk

Check that training has finished, the Hire action is complete and the worker is seated. A successful grab is not proof of an income increase. If you replace someone, compare the before-and-after total under the same boosts and time unit.

Source note · September 21, 2026

Mechanics: official Roblox description. Progression examples: Bax’s September 19, 2026 playthrough, read through its automatic captions. Figures are recorded examples, not independently tested live requirements.

Source details and editorial limits →